Cities: Skylines 2 console launch delayed again
Publisher Paradox Interactive has delayed Cities: Skylines 2’s console release once again.
The game was initially slated to arrive on Xbox Series X/S and PS5 alongside PC in October last year. However, this date got moved to spring, before getting bumped back again to October of this year. At this time, the team said it had been “struggling to get Cities: Skylines 2 to the necessary level of optimisation for a console release”.
Now, the game’s console launch isn’t going to be in October either, as the team has “not yet met the stability and performance targets” it had set for Xbox and PlayStation.
In a new post, Paradox said the team is making “slow [and] steady progress”, but there are still “unresolved issues” it needs to address before Cities Skylines 2 is ready to make its console debut.
“We expect to receive a new [Release Candidate], which will undergo a thorough review in August,” the company said today. “This evaluation will determine whether we can begin the submission process and provide a solid release date, or if further issues need to be addressed.”
 
																			