Max Payne 1 & 2 remake enters full production, Control 2 features in "playable form"
Remedy Entertainment has released its latest half-year financial report, detailing progress on some of its most anticipated titles – with its Max Payne 1 & 2 remake confirmed to have entered full production, while “important” Control 2 features are now in “playable form”.
Remedy confirmed it was remaking cult-classic slo-mo shooters Max Payne 1 & 2 back in 2022 as part of a collaboration with Rockstar, and the studio has sporadically offered updates since then. Last October brought the news the project had entered “production readiness”, and things are now a further step closer to release as the game moves to “full production”.
More specifically, Remedy says the development team “has been working towards developing the game to an early functional state from beginning to end.”
Live-service Control spin-off Condor, now the only multiplayer game in the works at Remedy following the cancellation of Codename Kestrel earlier this year, has also reached full production, with “multiple maps and different mission types” in development. Remedy adds it’s been stepping up its internal and limited external testing “for feature validation and feedback.”